I thought I needed to design weapons which will result in A more detailed mechanics section of the game document. There are a number of different weapons in the game, which each have different attributes. 
Guards baton: 
The guards baton isn't very powerful but it can be used for hand to hand combat which gives the player an advantage over the guards. 
Semi automatic machineguns: 
The machine guns in the game range in power and size. The heavier guns are more powerful but fire at a slower rate and the player will move slower.
Pistols: 
Pistols can be used as a primary or secondary weapon. They aren't as powerful as machine guns but they can be found easier and more ammunition can be found for them. 


 
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