I have now decided that I want to create three different stages for the game, and I also want each stage to have a different aesthetic style. I have come to this conclusion because I played Uncharted 2 recently and I liked the way the environment would change throughout the game because it almost felt like a new game when it did change. My idea would take this basic concept but develop it to the extreme.
I will start to research visual styles that interest me and try to create some game concepts using the images as references.
When I was slightly younger I loved the game Thirteen. It was a first person action adventure game with cell shaded graphics. The interactivity is not what I remember from this game but the graphics are. This style has been adopted in different medias since with 'A scanner darkly' and 'prince of persia'.
screenshot: Thirteen |
Prince of Persia |
Screenshot: A scanner darkly |
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