I started to consider how I could incorporate the idea of time travel into a game and also fuse it with the gameplay. The first thing I thought was that I dont want the player to have the choice in when they travel through time because creating a narrative that would work with this would be almost impossible, and also the design process would be harder.
I have decided to split the game into three parts. the past, present, future. The narrative will take the character through each stage. I thought to incorporate the idea of time travel the style of game play could change as well as the visual style. I will look into both of these ideas and develop them further.
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