Thursday, 28 October 2010

Noir is the new black

I want the visual style to be different for the second segment of the game. I have been influenced heavily by film noir recently and I think the visual style is suitable for an action adventure game. I started by looking at traditional noir films.



I dont want to use the style of clothes that have become so famous from the genre. I like the idea of high contrast images with large shadows that these images show. 


I found this image from google images, I dont know what it is from but it interested me. It seems to be film noir with a modern gritty feel to it. Also reminds me of the aesthetic of Sin City. 


To start creating concept work I need a context to put it in so I will start to create a basic narrative and the setting for the three different stages.

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